"Sandaconda is a physical attacker built around physical attacks (107 Attack). It can take hits and hit back, and it's commonly used because its ground typing resists 2 attack types but you'll need to play around 3 weaknesses."
Resisted or immune to these attack types
These attack types deal extra damage
Open Sandaconda into a favorable type matchup using its ground STAB.
Pick the move that does the most damage to the most likely switch-in, not just the current Pokémon.
Pivot out once the opponent brings in a counter — don't get walled and lose a turn.
Switching Sandaconda into water and grass attacks — it's a fast way to lose half your team's plan.
Trying to outspeed faster threats. Pair it with a slow pivot or speed control instead.
Expecting it to OHKO things — its job is usually role compression, not raw damage.
Use EVs to amplify the highest two — that's usually where this Pokémon's job lives.
Loading moves…
| Move | Type | Cat | Pwr | Acc | PP | How |
|---|
#198
Usage ~1.1% · Win rate ~50.05%