"Machamp is a wallbreaker built around physical attacks (130 Attack). It can take hits and hit back, and it's commonly used because its fighting typing resists 3 attack types but you'll need to play around 3 weaknesses."
Resisted or immune to these attack types
These attack types deal extra damage
Switch Machamp in on attacks it resists to stall the opponent's tempo.
Use status moves or recovery to outlast threats, not to deal big damage.
Keep teammates alive — your job is to absorb hits for them.
Switching Machamp into flying and psychic attacks — it's a fast way to lose half your team's plan.
Trying to outspeed faster threats. Pair it with a slow pivot or speed control instead.
Locking into the wrong move. Always read the opponent's switch-in before clicking.
Use EVs to amplify the highest two — that's usually where this Pokémon's job lives.
Loading moves…
| Move | Type | Cat | Pwr | Acc | PP | How |
|---|
#184
Usage ~1.18% · Win rate ~50.4%
#147
Usage ~1.47% · Win rate ~51.33%